Tuesday, July 30, 2013

1. Imagine that you are a level designer working in the 1980s. Knowing the limitations associated with this era, what type of game would you develop?

In the 1980's some awesome games were made. The graphics were nothing like the graphics we have nowdays. However the gameplay and game levels were addictive and fun! Games like Donkey Kong (1981) were simple, graphics basic, levels simply made yet very fun. The story to the game was basic but gave a purpose to the level and the goal. The goal is to reach the top and save the princess.
Other games like Pac-Man (1980's) have different goals. Collect all the dots without dying. The graphics in this game are simple and cute.







The graphics and game levels aren't what's good about these games. What is good is the game style and game play. The games are fun and addictive.

If I were to make a game in the 1980's I would choose a simple story to give the game meaning, then a short fun level that can be played over and over.
Such as, jumping up a building to put out fires and save people. A game that continues and gets harder and faster the further up the building you get.

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